I was never a fan of hasty generalizations but it all depends on the conditions and on the player's skill level.blackjack avenger said:You do basically state it, but
Improbable for a person to achieve your numbers in the real world, just like a person cannot play as well as a sim.
Speaking of the ST-Guru, he's into Poker now, not ST.fwb said:Thanks for the report, I've been dying to find some good numbers along the lines of exactly what you've shown. I would not call this situation "impossible" as I have actually been able to find multiple tables that follow the ideal situation in the sim. Also, we can't always look at at a simulation literally. Every shuffle is unique, and as Arnold Snyder advises, you can develop your own "recipe" for any given situation, with similar results.
My problem is that I usually pound a few drinks for cover and can still use a level 2 count perfectly, but my shuffle tracking skills quickly dive off the deep end...so I will need to break that habit![]()
Yes because he never made any money StingTico said:Speaking of the ST-Guru, he's into Poker now, not ST.
"When Deed Speaks, Words Are Nothing" - (African Proverb)
Okay---I do have a truly related shuffle-tracking question. Please answer readers this logical inquiry. If the shuffle-tracking Guru can not make money as you stated above, how can the regular shuffle-trackers beat the Guru?iCountNTrack said:Yes because he [Arnold Snyder] never made any money Sting [Shuffle-Tracking].
But can we please stick to the subject and not start an irrelevant discussion. If you have questions about the sime or methodology, or any Sting related question by all means do ask
Well by no means i would call Snyder a shuffle tracking guru, just because you write a book about something doesnt that necessarily make you a guru. In any case, it is well known that Snyder betting strategies (constant true count in playzone) do not really work especially when your playzone is larger.Tico said:Okay---I do have a truly related shuffle-tracking question. Please answer readers this logical inquiry. If the shuffle-tracking Guru can not make money as you stated above, how can the regular shuffle-trackers beat the Guru?
I second this completely!Sucker said:Anyway; the reality is that the excellent lesson that iCountNTrack has presented here just totally BLOWS AWAY regular card counting. It's NOT rocket science. And it's NOT the inexact science that some of us seem to be portraying it as. You do NOT have to be a "genius" to learn it.And most importantly; THE GAMES ARE OUT THERE. All you have to do is give it a chance, and you may be pleasantly surprised at how well it comes together.
The shuffle tracking simulation was done for 2 tracked slugs that get shuffled together to make-up 1 playzone in the post-shuffle shoe. As i had mentioned in the article, this case of zone tracking is basically transforming a 6-deck game into a single deck game(in the case where we are tracking 1/2 deck slugs), so in the event when you are tracking more slugs and hence have more than one playzone, you will basically have more 1 deck games which will obviously boost up tremendously your win rate. I will post some quantitative numbers some time later on, however simming real shuffles is a royal pain and i am no QFIT :grin:Nynefingers said:Can you provide more detail on the sim? Specifically, do theses results come from tracking only two slugs (only one playzone)? This appears to be the case, so if one were able to track multiple slugs accurately, presumably the results would improve further? You also said that the betting spread was calculated optimally for a 1-15 play-all spread. Was the sim run as play-all, and therefore do the Scores listed include playing both inside and outside the play zone? Does the play outside the play zone rely on standard counting, as usual (incorporating the known info resulting from our tracking, of course)? Does tracking alter the optimal bet spread, since we are altering the true count frequencies, or does it remain the same since the advantage at each TC is about the same?
Thanks very much for the sim and the write-up. Quite interesting, and much appreciated. I always love learning about different types of AP techniques, and this is one where quantitative data is tough to find.
Actually the diagram shown was for the post-shuffle but pre-cutblackchipjim said:The sim was very well done in my oppinion and a big thanks to you. It's funny when you have a max bet out for the slug you cut to the top and vary your bets down from there. I have cleared tables out because of what people have percieved as a bad cut?:laugh: