Series of random numbers can be substituted for one another with the same results. I don't know who did the proof of that but I strongly suspect it has been done, because in the definition of random any segment of any random series is indistinguishable from another.SPX said:Until someone hand deals a million hands there's no way to know for sure that comp sims are an accurate indicator of the way physical cards will behave.
Maybe so . . . maybe not . . . but the bottom line is that it's an assumption until proven.
Sonny said:The CV software lets you define the shuffle used in the simulations. You can program it to shuffle just like they do at your local casino. The long-run results of the "human" shuffle were identical to the results of the RNG shuffle. Case closed. Because of the random cut, the "human" distribution will be identical to a random distribution.
-Sonny-
No, you’re not being stubborn. Stubborn would be refusing to change your mind despite the proof. You’re exactly the opposite: not willing to give up until you see definitive proof. That’s what I call being smart.SPX said:Well I daresay it's not "case closed" until someone has actually taken the time hand-deal a million hands and offer proof. Call me stubborn.
Yeah, that’s a recent development. There has been a lot of activity on the Voodoo forum lately. Let’s just say that some of it has really been trying my patience. Actually, I’m glad that you mentioned that. I apologize to everybody if my frustration has overflowed onto the other forums as well. I just need to take a deep breath…and a vacation from progression systems.SPX said:Also Sonny, I haven't been around here in a while and I will say that in your latest posts I've run across I've noticed a combativeness and irritation in your tone that seems to be a recent development.
Call me a skeptic. I'm sure it has something to do with my religious past and my previous tendency to buy into all sorts of beliefs or ideas. Now I ONLY believe much of anything when an unbreakable proof is offered. Otherwise it just drifts in the sea of possibilities.Sonny said:No, you’re not being stubborn. Stubborn would be refusing to change your mind despite the proof. You’re exactly the opposite: not willing to give up until you see definitive proof. That’s what I call being smart.
Sonny said:Yeah, that’s a recent development. There has been a lot of activity on the Voodoo forum lately. Let’s just say that some of it has really been trying my patience. Actually, I’m glad that you mentioned that. I apologize to everybody if my frustration has overflowed onto the other forums as well. I just need to take a deep breath…and a vacation from progression systems.
-Sonny-
Almost certainly, the results would not be identical anyway. How close must they be to make you believe it or not?SPX said:Well I daresay it's not "case closed" until someone has actually taken the time hand-deal a million hands and offer proof.
Haven't read it, don't know the rules of the game he's talking about but it sounds like he's probably ignoring ties, He's probably only counting net wins or net lossess rather than total units won or lost and probably ignoring splits and doubles as a start.SPX said:Instead of a straight progression he calculated all 64 possibilities in regard to wins and losses that can occur within 6 consecutive hands of play and developed a betting method in which 54 of those possibilities will end with a profit... So I think it's always good to keep a skeptical, but open, mind.
Yes, and that will produce a positive expectation if all 64 outcomes have an equal probability of occurrence. Unfortunately, that is not the case with BJ (or any other game where the house has the edge). Of those 64 outcomes, the ones with losses will happen more often than the ones with wins. All 64 outcomes are not equally weighted. Even though most of the outcomes involve a win, after you factor in the frequencies of occurrence you will find the house edge is still there. Just like with any progression system, it might win more often but its overall results will still be negative. That’s not always a bad thing, but it can be a little misleading sometimes.SPX said:Instead of a straight progression he calculated all 64 possibilities in regard to wins and losses that can occur within 6 consecutive hands of play and developed a betting method in which 54 of those possibilities will end with a profit.
Kasi said:Haven't read it, don't know the rules of the game he's talking about but it sounds like he's probably ignoring ties, He's probably only counting net wins or net lossess rather than total units won or lost and probably ignoring splits and doubles as a start.
Does 6 hands of play mean 6 dealer upcards?
And, apparently, I'm guessing he's assuming a win or loss as equally likely.
Neither here nor there I guess. And it is good to keep an open mind.
But right away I'm skeptical lol.
Sonny said:ANYWAY…back to the shuffling topic.
There have been numerous studies as to the effectiveness of human shuffles and the simulation of human shuffles by computers. Some of the well-known studies can be found on Snyder’s website:
http://www.blackjackforumonline.com/content/manvscom.htm
http://www.blackjackforumonline.com/content/random.htm
He also references the work of John Gwynn and Persi Diaconis and D. Aldous. There has also been work published by Richard Hannum, Steve Forte, Richard Epstein, and probably many others that evade my memory. Although everybody agrees that individual casino shuffles are nowhere near random, there is no indication that their overall distributions are not normal or that computers cannot accurately simulate their results. According to Steve Forte (who has been analyzing both human shuffles and CSM shuffles for many years and helped design a CSM machine):
“The contention that computers can’t be programmed to emulate the human deal, card pickup, and shuffle is untrue. On the contrary, the process of dealing and picking up the hands is mechanical, definable, and easy to program. And when it comes to shuffling, computers do a wonderful job of emulating the process, provided the programmer understands that process…Emulating the human shuffle is relatively simple, and any level of detail or sophistication is attainable, if desired.” (p.219-220)
-Sonny-
I have an article on my website about how many possible equivalent shuffles there are in the game of blackjack.SPX said:Until someone hand deals a million hands there's no way to know for sure that comp sims are an accurate indicator of the way physical cards will behave.
Maybe so . . . maybe not . . . but the bottom line is that it's an assumption until proven.