NDN21
Well-Known Member
What are some of the composition dependent plays that players use (i.e. five card 16 vs. 10 then stand, rule of 45 by Renzey, ten-2 vs. dealer's 4 then hit)? What are some other composition plays that are out there that you use from time to time and under what circumstances (shoe depth, etc.)?
I know that alot of these composition plays don't add much to your ev in a six deck game but what about when that 6 deck shoe is down to two decks remaining? Are they profitable enough to use then?
I got the CVdata software and was thinking about running a multi-parameter strategy that used composition dependent plays and used them in the last few decks (less than 2.5 decks left) of a shoe. How effective are composition dependent plays when they occur at extreme counts and at the end of shoes?
In CV there is a feature which keeps a running count of a segment. What do counters do with that? I know that every other feature in that awesome software is useful so there has to be a use for that. It seems to me that shuffle trackers could use it to identify an area of the discards that is rich or depleted of high cards and track them through a shuffle in order to get to or avoid that segment. I played at a casino in Kansas a few weeks ago and can recall saying "gee there were +10 high cards above normal distribution in what appears to be a little over the first deck dealt, I think I'll try to keep track of where that segment gets shuffled". Didn't quite work out well but I figure that was due to a lack of practice.
Being aware of the segment feature of CV and wondering what the heck it's for I have come to realize that I can recall if each of the last 5 or 6 rounds of a table with 4 or 5 players (which means 17-22 cards a round on average) were positive or negative and by how much. How can I use that to my advantage? Does it do any good to know (especially late in a shoe) if that shoe has been increasing or decreasing as far as the running count goes?
What do you do when the count has changed dramatically? For instance 20 low cards (2-6) come out in a row and the TC was already high and the shoe is getting close to the cut card so the count must begin to self-correct back toward zero very soon because there aren't as many cards to do so as when the shoe was near full. I know in the end the math will even out but in the short term (very short term like the next few cards) shouldn't there be an even higher chance of a high card being dealt next than if a high card just were dealt? Is this one of those times that pro's call a non-pro trying to act like they have gambling instincts? I was thinking of diverting in a situation like this and using that as cover.
My thinking is probably off but that's why I am asking questions.
I know that alot of these composition plays don't add much to your ev in a six deck game but what about when that 6 deck shoe is down to two decks remaining? Are they profitable enough to use then?
I got the CVdata software and was thinking about running a multi-parameter strategy that used composition dependent plays and used them in the last few decks (less than 2.5 decks left) of a shoe. How effective are composition dependent plays when they occur at extreme counts and at the end of shoes?
In CV there is a feature which keeps a running count of a segment. What do counters do with that? I know that every other feature in that awesome software is useful so there has to be a use for that. It seems to me that shuffle trackers could use it to identify an area of the discards that is rich or depleted of high cards and track them through a shuffle in order to get to or avoid that segment. I played at a casino in Kansas a few weeks ago and can recall saying "gee there were +10 high cards above normal distribution in what appears to be a little over the first deck dealt, I think I'll try to keep track of where that segment gets shuffled". Didn't quite work out well but I figure that was due to a lack of practice.
Being aware of the segment feature of CV and wondering what the heck it's for I have come to realize that I can recall if each of the last 5 or 6 rounds of a table with 4 or 5 players (which means 17-22 cards a round on average) were positive or negative and by how much. How can I use that to my advantage? Does it do any good to know (especially late in a shoe) if that shoe has been increasing or decreasing as far as the running count goes?
What do you do when the count has changed dramatically? For instance 20 low cards (2-6) come out in a row and the TC was already high and the shoe is getting close to the cut card so the count must begin to self-correct back toward zero very soon because there aren't as many cards to do so as when the shoe was near full. I know in the end the math will even out but in the short term (very short term like the next few cards) shouldn't there be an even higher chance of a high card being dealt next than if a high card just were dealt? Is this one of those times that pro's call a non-pro trying to act like they have gambling instincts? I was thinking of diverting in a situation like this and using that as cover.
My thinking is probably off but that's why I am asking questions.