assume_R said:
So as I understand it, the floating point advantage measures how the TC advantage changes as you get deeper into the shoe.
My thought is that wouldn't the variance decrease as you get deeper also? Because a TC=+10 early means that it could be spread out over a lot more cards, while a TC=+10 towards the cut card means that there are less cards that the "advantage cards" are spread out over, and hence the variance would be lower.
Correct logic?
Assume R
Let's try to stay on point with your question. The floating advantage arises from the fact that at a given positive true count
(let's say +5 true) your advantage if there are 4 decks left in the shoe will be a bit smaller than if there was only 1 deck left. This is so because were talking about a 4 deck pack of cards that has 20 more high cards than low cards, as compared to a single deck that has 5 more highs than lows.
Why an advantage difference? Because with 4 decks left and a +5 true, your chances of being dealt a blackjack are 1 in 13
.5 -- where with 1 deck left, your chance for a blackjack is 1 in 13
.25.
If you had 6/5 against an 8 with 4 decks left and doubled down, you'd have a 39
.0% chance to be dealt a 10. But with 1 deck left you'd be dealt a Ten 40
.8% of the time.
Remember that you started out with an identical proportional composition of cards, but the cards you removed to form your hand had a greater affect on the balance if there were fewer cards left at the beginning of the deal. These, I believe are two simple examples of why single deck has better percentages for the player than an 8 deck shoe -- and why the indices can be a bit different.
With regard to changing variance, there may be technical differences, I don't know. But doubling down with 6/5 when when there are 80 Tens among 205 cards
(39.0%) and doubling when there are 20 Tens among 49 cards
(40.8%) will both bring a poopload of variance. Single deck variance can be wicked pretty much the same as with a shoe.
Taking that thought to an extreme, let's think about having only 10 cards left in the shoe with a +1 RC. That's a +5
.2 TC. Again you're dealt that 6/5 against an 8 and double down. Now your chance to be dealt a 10 is 55
.4%. A better deal, but still tons of variance even in this unrealistic scenario. From this last example, I guess we can see that you will indeed yield a favorable outcome more often than with more cards left -- on this particular hand. But what if you're dealt a bad hand such as 6/6 against that 8? With only 7 cards left, it looks like you'd be a bigger dog than with 4 decks left because of your severely limited proportion of "outs".
This is no be-all end-all answer, but I think you can just look at the floating advantage as giving you a little better EV deeper than earlier, with favorable results coming in those relative proportions.
Critiques or corrections are welcomed.