Alrighty folks, I gots a doozy of a question. Just got home from B&N and happened to come across a new book called Golden Touch Blackjack (I think). Interested, I sat down and read about half the book. In it, the author details his new (computer tested) BJ counting method. While he admits that you lose percentage gains compaired to high-low methods, he says one gains in the simplicity with which it can be implemented.
Forgive me if this was already answered in another thread (please direct me to it if it was).
The Speed Count (SC) as it was called, involved starting out at a 31 count for double deck games, based on an average 2.7 cards per hand and one low card per hand. You increase the count with each low card. At the end of a table round, you subtract the number of hands played at the table including the dealers and another for splits. If your count is 31 or above you have an advantage. Below, you have a disadvantage. I assume this is an unbalanced count in disguse (like the red 7). The number is lowered to start with each sucessive deck quantity increase. For 8 deck games, your count starts at 26... once you reach 31 you have the advantage
Has anyone heard/tried this? I know all about counting and various methods, but I pretty much suck at it. I can see myself being able to use this however, so if it works in simulations, like claimed, that would be great to know. I can live with the decrease in earnings if i'm able to guage increases in advantage better. Please discuss.
Forgive me if this was already answered in another thread (please direct me to it if it was).
The Speed Count (SC) as it was called, involved starting out at a 31 count for double deck games, based on an average 2.7 cards per hand and one low card per hand. You increase the count with each low card. At the end of a table round, you subtract the number of hands played at the table including the dealers and another for splits. If your count is 31 or above you have an advantage. Below, you have a disadvantage. I assume this is an unbalanced count in disguse (like the red 7). The number is lowered to start with each sucessive deck quantity increase. For 8 deck games, your count starts at 26... once you reach 31 you have the advantage
Has anyone heard/tried this? I know all about counting and various methods, but I pretty much suck at it. I can see myself being able to use this however, so if it works in simulations, like claimed, that would be great to know. I can live with the decrease in earnings if i'm able to guage increases in advantage better. Please discuss.
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