I have heard that memorizing 21 (?) of them will give you 95% of the playing situations.21forme said:60 or so. Most of them were not due to conscious effort. If one comes up in play that I don't know, I look it up when I get home and then it becomes 61. And so on.
Mine too. zgbigplayer said:I use one set for all decks, the variations for h17 vs s17. All told a total of 88 different index numbers.
It stands to reason that indices are a bit more important in pitch games. Also, in Snyder's cookbook, he advocates learning all of them, as he claims they are much more important for trackers.metronome said:Wow gentleman, how often, if ever, does one "review" all these indices.
Guess i need to re-read the illustrious 18.... or maybe now the golden 200
Really, is it like phone numbers are to me ( I have hundreds related to my business in my head ) or is it "action related." ?
Thanks in advance
Some of the less frequent ones start to get a bit fuzzy so I generally do a quick refresh via CV's flashcard drill program at the start of each trip when I first arrive at my hotel. Just the hard doubles, hit/stands, and surrender for high-low +6 to -4 is not an insignificant number and I'm not a young whipper snapper anymore.metronome said:Wow gentleman, how often, if ever, does one "review" all these indices.
Guess i need to re-read the illustrious 18.... or maybe now the golden 200
Really, is it like phone numbers are to me ( I have hundreds related to my business in my head ) or is it "action related." ?
Thanks in advance
How often must you review your multiplication and division tables? zgmetronome said:Wow gentleman, how often, if ever, does one "review" all these indices.
Catch that, KewlJason? z:laugh:gbigplayer said:I'm not a young whipper snapper anymore.
Besides the illustrious 18, I think people should memorize these indexes based on importance: (I do)BJLFS said:I counted mine up and it came out to 27. BTW I know that all you have to memorize is 21 for a H17 game. Just wondering though.
Especially on DD when the count is low. They might see it as ploppie behavior.BJgenius007 said:Besides the illustrious 18, I think people should memorize these indexes based on importance: (I do)
12-16 vs. upcard 2-6. (Because ploppies make all kinds of moves on these stick hands, anything you do won't alert the suits. Also make you look like ploppie.)
This especially becomes true when you're at a DD game. The counts can go all over the place.double 10, 11 vs. upcard 10, ace.
double 5 (2&3), 6 (2&4), 7, 8 vs. upcard 2 - 6 (when true count is really high, this is your money making machine that most people overlook).
16 vs. upcard 8,9,10 (very handy when true count is high and you have your max bet).
15 vs. upcard 9,10
14 vs. upcard 10
Back in the day before home blackjack analysis software, I learned 80 indices, most of which I still remember. Since then and after running many sims, I find that for the shoe game, using any more than about 35 yields next to nothing extra.BJLFS said:I counted mine up and it came out to 27.
Over 200 which also includes one set for all decks, the variations for h17 vsbigplayer said:I use one set for all decks, the variations for h17 vs s17. All told a total of 88 different index numbers.
well, at least he a'int fuzzy counting yet, lol.zengrifter said:Catch that, KewlJason? z:laugh:g