zengrifter
Banned
QFIT Improved/Simplified KO
Here is an improved/simplified KO system that I can recommend to any aspiring novice.
One thing that I would like to see is a 1D/2D single index set, or conversely, I would like to see how the 2D/6D index set performs on the infrequent 1D play. zg
--------------------
Norm Wattenberger: Cacarulo came up with a better index list for the reKO count. I also developed a double deck version. After running a few hundred billion hands, I've "finalized" the definition. That is unless someone has some new ideas. Overall, reKO has 99.5%, give or take depending on circumstances, the power of KO Preferred. There was no cheating in the performance tests. KO Preferred is played as defined with optimal betting. Comparing a strategy to a crippled version of a standard strategy simply makes no sense. The indexes are the same for DD and six decks. All indexes are +2. For more info and performance data see: http://www.qfit.com/REKOStrategy.htm
Here is an improved/simplified KO system that I can recommend to any aspiring novice.
One thing that I would like to see is a 1D/2D single index set, or conversely, I would like to see how the 2D/6D index set performs on the infrequent 1D play. zg
--------------------
Norm Wattenberger: Cacarulo came up with a better index list for the reKO count. I also developed a double deck version. After running a few hundred billion hands, I've "finalized" the definition. That is unless someone has some new ideas. Overall, reKO has 99.5%, give or take depending on circumstances, the power of KO Preferred. There was no cheating in the performance tests. KO Preferred is played as defined with optimal betting. Comparing a strategy to a crippled version of a standard strategy simply makes no sense. The indexes are the same for DD and six decks. All indexes are +2. For more info and performance data see: http://www.qfit.com/REKOStrategy.htm
Last edited: