Win/lose ratio for BS

Mixolydian87

Active Member
bj bob said:
I'm not so sure about that, especially in pitch games. Take the 13 v. 2 hit / stand for example. If the TC is just fairly to significantly negative, hitting on all those hands is called for, thus giving the player an opportunity to significantly improve his hand; whereas the "blind" BS player has no chance other than resorting the dealer bust odds which, in this case are even lower (neg. count) than average.
Thats what I thought... but apparently im wrong :p
 

Sonny

Well-Known Member
bj bob said:
I'm not so sure about that, especially in pitch games. Take the 13 v. 2 hit / stand for example. If the TC is just fairly to significantly negative, hitting on all those hands is called for, thus giving the player an opportunity to significantly improve his hand; whereas the "blind" BS player has no chance other than resorting the dealer bust odds which, in this case are even lower (neg. count) than average.
That's true. The majority of the Ill18 are hit/stand indices as opposed to doubling indices so it seems like they should have a pretty big effect. However, after consulting CVData, it seems that the difference is not significant. I ran a sim with one player using the Ill18 and the other playing BS. The game was SD H17 RO6 with ½ deck TCs. The differences in win/loss/push percentages were only slightly different at one decimal place.

To be honest, I’m as surprised as you are. I was expecting at least some appreciable difference. Maybe I goofed up the sim somehow. Can someone else confirm this?

-Sonny-
 

callipygian

Well-Known Member
Sonny said:
The differences in win/loss/push percentages were only slightly different at one decimal place.
This is true; the differences are always small because at the point where a decision might switch, the two options are always very close in value. Furthermore, as you take into account the probabilities of hands appearing, the differences in EV get evened out in certain cases - the probability of busting if you hit 12 vs. 3 goes up with the TC, but the probability of being dealt that hand (P(10)*P(2)*P(3)) goes down.

As a side note, this is why insurance is ALWAYS the most valuable index change - the probability of an insurance decision is much higher because it's a one-card probability (P(A)) where as all the other strategy changes are three-card probabilities (e.g. P(10)*P(6)*P(A)).

Ultimately, what makes indices valuable is your bet spread. Standing on hard 16 vs. 10 might only net you 0.01% difference, but if you have a 10-unit bet out and are playing at a 1% advantage, that's an increase of 10% to your win rate. This is also why the I-18 is only a rough rule: depending on what you bet at each count, the value of a strategy change will really change.
 
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