zengrifter
Banned
The concept and formula of computing one's personal StDv is provided here by Malmuth for poker pros, it is perhaps valid for BJ as well? I have suggested to several BJ pros that this method, occaissionally re-calc'd every 30-70 sessions, could provide a counter with an ideal addt'l tool... Mr.Mayor, what is YOUR personal StDv? zg
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Computing Your Standard Deviation
by Mason Malmuth
http://www.twoplustwo.com/mmessay8.html (Archive copy)
Everyone plays poker differently, and no two poker games are identical. This means that no two skilled or unskilled players will have identical results. Specifically, no two players will have exactly the same win (or loss) rate, and no two players will have exactly the same standard deviation.
In the essay titled "How Much Do You Need?" standard deviations for different poker games were given based on one expert's playing results. You, the skilled player, should estimate your own standard deviation for the particular game or games that you play. In addition, this estimation should be updated every so often to account for natural changes - such as new players - that the games go through.
The easiest way I know to estimate your standard deviation is to use the following formula. This formula was derived by Mark Weitzman and is the maximum likelihood approximation for the standard deviation.
Complete article and formula here -
http://www.twoplustwo.com/mmessay8.html (Archive copy)
------------------------
Computing Your Standard Deviation
by Mason Malmuth
http://www.twoplustwo.com/mmessay8.html (Archive copy)
Everyone plays poker differently, and no two poker games are identical. This means that no two skilled or unskilled players will have identical results. Specifically, no two players will have exactly the same win (or loss) rate, and no two players will have exactly the same standard deviation.
In the essay titled "How Much Do You Need?" standard deviations for different poker games were given based on one expert's playing results. You, the skilled player, should estimate your own standard deviation for the particular game or games that you play. In addition, this estimation should be updated every so often to account for natural changes - such as new players - that the games go through.
The easiest way I know to estimate your standard deviation is to use the following formula. This formula was derived by Mark Weitzman and is the maximum likelihood approximation for the standard deviation.
Complete article and formula here -
http://www.twoplustwo.com/mmessay8.html (Archive copy)