A system to keep track of the ratio of tens and aces

somtum

Well-Known Member
Does anyone know how to mathematically test a card counting system and figure out it's indices?

I thought of a way of creating a balanced counting system using Ace's and Ten's both with a value of -1... though cards 2 through 9 wouldn't have a value of anything at all but the + counts would come from the ratio of cards that aren't Ace's and Ten's.



For assigning the plus counts I would use grouping of cards.. in a repeated pattern of

(3,2,3,2,3) again (3,2,3,2,3) etc... meaning after the first 3 cards dealt I assign +1... 2 cards dealt assign a +1 then 3 cards dealt and assign a +1 then 2 cards dealt assign a +1 then 3 cards dealt assign +1 ending the pattern..

Then I would start the pattern over again assigning a +1 after 3 more cards have been dealt and so on..

All that I know is that this would give an accurate ratio of combined 10's and Ace's in the deck..


For example if after a (5 7 9) (Q A) (2 7 K) (J J) (4 8 7) were dealt... it would be a running count of 0

The cards Q A K J J will total -5 in the running count by themselves

But the pattern of (3 cards, 2 cards, 3 cards, 2 cards, 3 cards) by themselves have a running count of +5.
 

QFIT

Well-Known Member
This is essentially the same as the QWIK Count except that QC is unbalanced. It is very poor at both betting and playing.
 

ChefJJ

Well-Known Member
I could definitely be wrong, but isn't that what the Speed Count is all about?

good luck
 

somtum

Well-Known Member
QFIT said:
This is essentially the same as the QWIK Count except that QC is unbalanced. It is very poor at both betting and playing.

Ok....Thanks.. just looked up the qwik count. Yes I guess the concept is similar.
 

moo321

Well-Known Member
Really, there's no need to re-invent the wheel. Unless you're taking advantage of a very special circumstance, you should be fine with a system someone else has already invented, probably a simple count like Hi-Lo, Red 7 or KO. If you want to use an advanced count for single or double deck, there's a few good ones already invented for that, too.
 

pogostick

Well-Known Member
I have heard so many stories about card counting and although I know how , I have found it very difficult in AC . Too many decks and the one single deck game at Trump Marina , the dealer can shuffle at anytime. I have tried the cluster count and that is useless system. The best system is staying with basic rules and the 1 and 3 betting system in AC. Enjoy you self and have a few drinks. The winning streak will come as well as the losing streak as we want to be at the 3 units while winning and 1 unit while on that losing streak.
 

rukus

Well-Known Member
pogostick said:
I have heard so many stories about card counting and although I know how , I have found it very difficult in AC . Too many decks and the one single deck game at Trump Marina , the dealer can shuffle at anytime. I have tried the cluster count and that is useless system. The best system is staying with basic rules and the 1 and 3 betting system in AC. Enjoy you self and have a few drinks. The winning streak will come as well as the losing streak as we want to be at the 3 units while winning and 1 unit while on that losing streak.
there are plenty of people on these boards who would beg to differ about counting in AC. There is a huge difference between knowing how to count (ie knowing that you add +1 for low cards, -1 for high cards, etc etc) and actually being able to count. I'm sure you currently just are not ABLE to count. Given your voodoo betting/cluster count talk, i'm hesitant to say you even know how to count. If you are actually serious about counting in AC, take a read through these boards and practice practice practice. If you're willing to put away that defeatist attitude and dedicate yourself to becoming ABLE to count, i'm sure people here will help you along the way. Otherwise don't discourage others who are here to learn (or keep it to the voodoo section of the board).

thanks,
rukus
 

pogostick

Well-Known Member
I tried counting in AC ,but since I am not the rain man ,I found this very difficult since all I could get was a 6 deck game. The only one deck game at the Trumph marina ,the cards are dealt face down and BJ pays 6 to 5. I still say give the house their %.44 advantage and relax ,but I do enjoy reading the posts on this forum and no I am not a good counter . That is why I relax and use the 1 and 3 system. YES! I have lost and won at that to. Do you tip the dealer during play or after. I do believe in tipping ,but only when I finish play. I have seen so many good players start with 2 or 3 hundred at a setting and play a $1 for the dealer after a win. Now the .44% house advantage becomes 1.5 % for ever dollar out of $100 and that is using basic strategy. Anybody want to talk about craps? I am going on 9 day cruise out of Baltimore the last of this month. Cant wait to play on the$5 tables ,both BJ and craps. Talk to you guys later... POGO
 

ChefJJ

Well-Known Member
pogostick said:
I tried counting in AC ,but since I am not the rain man ,I found this very difficult since all I could get was a 6 deck game.
We appreciate you trying to discourage all those that just saw 21 at the movie theaters.

Yes, you need to be just like Rain Man to count multiple decks.

good luck
 

bj bob

Well-Known Member
Forget Rain Man

ChefJJ said:
We appreciate you trying to discourage all those that just saw 21 at the movie theaters.

Yes, you need to be just like Rain Man to count multiple decks.
good luck

Now JJ, Don't go gettin' ideas about Rain Man now. I'm still getting over the shock with Flair and don't need Hoffman's picture in your avitar any time soon.:whip:
 
Counting Aces and Tens

I was thinking about this idea a few weeks ago and was convinced that it would work. However after doing research I came accross Golden Touch Blackjack by Frank Scoblete.

He tried counting just Aces and Tens and put it over a billion of hands on a compuer and found no player advantage. He was going to give up, but tried doing it with low numbers and found a player advantage of about 0.6% ie 0.006.

It's a really easy system to use and can be learnt in a few hours.

This is how it works

On average you are dealt 3 cards in a hand of blackjack

Probability of getting low card (2,3,4,5,6) is

4 x 5 = 20

ie 20/52 = 0.38

So you would expect 3 x 0.38 low cards = 1.15, so about one low card in each hand on average.

So what you do is this

Start at 6 at beginning of shoe (you can start at 0, but this way minimises negative numbers)

Count how many players including dealer say 5 for example.

So you take 5 away from 6 which is 1

When the hands are dealt you count low numbers and add them to running total, so if 8 low cards were dealt you get 1 + 8 = 9

The bigger the value over 9 it is the more you bet.

Was wondering if anyone has tried this or tried variations?

Does it work with progression betting to hide the fact of card counting?
 

ChefJJ

Well-Known Member
bj bob said:
Now JJ, Don't go gettin' ideas about Rain Man now. I'm still getting over the shock with Flair and don't need Hoffman's picture in your avitar any time soon.:whip:
I admit, he is a bit over the top...but he us the Nature Boy! :joker:
 

Sonny

Well-Known Member
eddiejenkinson said:
Was wondering if anyone has tried this or tried variations?
It sounds like a variation on the OPP system:

http://www.blackjackforumonline.com/content/On_The_Math_Behind_The_OPP.htm

eddiejenkinson said:
Does it work with progression betting to hide the fact of card counting?
No. It is already a weak system so using a progression betting system with it would kill the tiny advantage you have. You don't need to worry about cover with a system like this because it is not very accurate in the first place. It's inefficiency is it's cover.

-Sonny-
 
Top