sagefr0g
Well-Known Member
so Kasi just was wondering could your sheet be tinkered with using Sonny's methods to get it to go by multiple hands?Kasi said:It's just the same thing as Sonny's sheet, I hope lol, but calcs a few more things like avg bet units, some trip roll stuff, goal reach stuff with no time limit, N0, SD ranges, whatever, in case anyone finds it relevant.
You can change the red cells after you input whatever in the freq, adv, SD columns. The spread is units - change roll dollars and roll $unit below in it.
What this version doesn't do is spreading to multiple hands and might not work for anything other than "play-all" scenarios.
Oh yeah - this one uses SD for input whereas Sonny's uses variance.
maybe i'm just confused but that covariance thing seems as if it's awfully tricky to introduce into sims. i mean i think like Norm's CVCX (my earlier version)can do it but i think it only bets all rounds in play as multiple hands. but then he has a newer version that i think you can change the number of hands played over differant TC's where i think he called it in experimental phase. i'm gonna get that version sooner or later. i don't have cvdata so i don't know what it does in that regard.
i just know that with Sonny's sheet the yeild differances can be pretty dramatic.
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