Always win-rate first, ROR second lol. Where does one draw the line anyway? I wish I knew lol.Automatic Monkey said:When you're backcounting the only difference pen makes is how many good counts you see per hour.You can make up for bad pen somewhat by increasing your bets. This raises your win rate at the expense of absolute RoR, but being we're part-timers absolute RoR isn't that important, we're more worried about trip RoR. And the higher bets are mostly offset by placing fewer bets for trip RoR calculations, when we're playing into bad pen.
i think what AutoMonk is getting at is pretty much in line with what i was getting at in the posts below:Kasi said:Always win-rate first, ROR second lol. Where does one draw the line anyway? I wish I knew lol.
Anyway, even betting the same way as you did with "good" penetration, assuming that was what you were comfortable with, and I hope it's not full-Kelly, just betting the same way with poorer penetration would probably also increase win rate and ROR, let alone betting even more than that.
So, what do you do when the pen gets better? Decrease your bet?
Don't forget doubling your bet size which halves your trip stake quadruples risk.
Don't forget the chances of finishing at a certain point after so many hands are probably at least half the chance, and likely more, of losing all of it at some point before that.
Whatever. No big deal. Just a thought. I know I'm always the voice of doom lol.
As always, good luck out there in the real world![]()
You make good points too. Guess all I really mean is basically maybe don't do stuff unless you have a good idea of things.sagefr0g said:Quote:
i mean the idea's about betting a bit more agressively, having to live with a more difficult ROR lol ...... and the idea of stressing the trip ROR over the long run ROR.
to me that all kinda of means taking more of a gamble in the short term with the hope of getting a leg up in the short term that would translate into a bigger bankroll quicker which would help the long term prospects.........
a.
Thanks ER - it's always nice to know how different people go about doing whatever, or, sometimes, like in your example, changing nothing, under changing conditions.EasyRhino said:if I've got my bets dialed in for a 6D game with 1.5 decks cut off (backcounting), and then I stumbled into a game with 1 deck cut off, I'm not going to change my bet spread.
I'm just going to enjoy the effects of the better pen, would would be:
1) Better win rate (because more cards will be played at high counts)
2) Lower RoR (because the win rate is higher)
This is crazy talk. Saying "My RoR is already high because it's a weak game, so I'm going to make it even higher by betting more, does not for a long-lived AP make". It's the wonging that would let you get away with bigger bets, not the game's weakness.Kasi said:Just a general question of what you, or others, maybe generally do, if anything, if the game, or any game, got worse and maybe 2 decks in this case got cutoff? Would you increase your bets to win more money with higher ROR?
i sure don't know. i never really thought much about it till you started asking questions about it.Kasi said:........Do you, or anyone, know ahead of time at what point you would change anything when conditions become more favorable or would you, in this case, also change nothing if you came across an incredibly rare 5.5/6 game lol?
Just asking a bunch of stupid questions. Nothing really to do with you. I hope I don't sound offensive. There's not a whole lot of "right" and "wrong" in all of this anyway lol.
Needless to say, that's the part I liked the best lol.EasyRhino said:The thing is, I wouldn't do this without some careful simulation, or laborious studying of Blackjack Attack,
Interesting point. You could say that a weak game (as in bad pen) backcounted does let you get away with a higher bet per count because you'll be placing those bets less often.EasyRhino said:...
This is crazy talk. Saying "My RoR is already high because it's a weak game, so I'm going to make it even higher by betting more, does not for a long-lived AP make". It's the wonging that would let you get away with bigger bets, not the game's weakness...
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That's what I'm talking about lol. Same ROR (more or less) win 7 times as much.EasyRhino said:Huh, did a quick and nasty sim. Basino hi-lo player vs. a mediocre H17 game.
with 4.5 decks dealt and a $10-$100 spread, the win rate is only $8/100, and the RoR is a whopping 19%.
with 5.5 decks dealt and the same $10-$100 spread, the win rate is $27/100, and RoR drops to only 2%
so, if you really want to go for it, you can basically double your betting level, go to $20-200, the win rate will go to $55/100, RoR is 15%. Variance goes through the roof, though.
I was just talking about you lol.sagefr0g said:you really make us think with all that. think about things that maybe one might have just glossed over or what ever.
it might not but then again it might lol.Kasi said:..............
Variance might not be going thru the roof as much as you think.
right, well i gotta have some dream horizon to shoot for lol.Kasi said:..............
Heck, even WiseFrog has a sim, I think, and he only does fuzzy stuff lol.
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Ooh, that gets kind of scary. Taken to the extreme, that would mean that a player could just backcount until a good count, and then bet everything in their pocket (okay, allowing for splits, etc), once they get a TC of +3. It has the advantages of making the trips a lot shorter. But I think such a technique might only be suitable for, well, you, and maybe someone at the end of their yearly Vegas trip.Automatic Monkey said:Interesting point. You could say that a weak game (as in bad pen) backcounted does let you get away with a higher bet per count because you'll be placing those bets less often.
If you haven't bought a sim yet, don't bother - it'd be a waste of money since they don't probably make that calc lol.Automatic Monkey said:my betting unit is based on how many weeks I'm willing to go without any pay, waiting for a huge payday (e.g., would you take 5 weeks pay every 4 weeks?)
In my mind, I don't mean an average. I mean a specific sim for specific games with specific rules for specific penetrations for defined bet ramps at what counts and what spread for various number of players at the table with a near identical ROR one is comfortable with for a bankroll you are willing to risk losing. For starters lol.sagefr0g said:perhaps it might be better to take an averaged approach of such sims optimal bets over the various possible penetrations, conditions what ever
well i gotta have some dream horizon to shoot for lol.
Actually I think that might be a great way to play except for betting an amount compared to bankroll for an ROR you are comfortable with. If I ever gave this crap a shot it's probably what I would do. Every once in a while I actually do do it when I'm standing around doing basically nothing lol.EasyRhino said:Taken to the extreme, that would mean that a player could just backcount until a good count, and then bet everything in their pocket (okay, allowing for splits, etc), once they get a TC of +3. It has the advantages of making the trips a lot shorter. But I think such a technique might only be suitable for, well, you, and maybe someone at the end of their yearly Vegas trip.
EasyRhino said:...Ooh, that gets kind of scary. Taken to the extreme, that would mean that a player could just backcount until a good count, and then bet everything in their pocket (okay, allowing for splits, etc), once they get a TC of +3. It has the advantages of making the trips a lot shorter. But I think such a technique might only be suitable for, well, you, and maybe someone at the end of their yearly Vegas trip.
Simming it, if you sat down at the bad-pen and ultra-pen games, with the same spread, the variance[/b] is about 50% higher on the deeply dealt game. So, you could bet, I dunno, about 25% higher on the bad-pen game, and the variance would around the same... but your RoR would be, like, 20 times higher. (Incidentally, I don't know if variance or standard deviation would be a better measure here).
Well, wait, both win rate and RoR are adjustable by the player for any game. One always moves in the opposite direction from the other. Schlesinger did a lot of good work along these lines and that's where we get DI and SCORE from. Better pen will result in the same win rate and lower RoR or a higher win rate and the same RoR, or a little of both, depending on how you adjust your spread and unit.EasyRhino said:But I think we're getting off topic. The game with the better penetration will always have a better win rate and lower RoR, no matter what you do. That's why it pays to find a good game!