Hi Lo Confirmation

With the Hi Lo count is it 2-6 = 1 7-9 = 0 10 and ace = -1 ??? I am just wondering because another is to count the red 7s as one or something. Just wondering if you can still use this hi lo count but still count all 7s regardless of colour as 0?? and if i can do you then have to use a true count?
 

sagefr0g

Well-Known Member
AussieBlackjack said:
With the Hi Lo count is it 2-6 = 1 7-9 = 0 10 and ace = -1 ??? I am just wondering because another is to count the red 7s as one or something. Just wondering if you can still use this hi lo count but still count all 7s regardless of colour as 0?? and if i can do you then have to use a true count?
yes you have the correct weighted values for the Hi/Lo count.
counting the red7's is for a different count. you should not confuse the two.
when learning about counting you need to be careful that you make the distinction during your research as to what particular counting system the author is talking about. the various counting systems can usually be correlated but the methodologies are not allways interchangeable.
you do need to use a true count in Hi/Lo but not the red7 count.
Hi/Lo is a balanced count. red7 is an unbalanced count. balanced counts tend to require true count computation unbalanced counts do not.

best regards,
mr fr0g :D
 
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Thanks for that Mr Frog but that now brings me to my second question and thats is how do you figure out the true count? I mean i know it depends on how many decks are left in the shoe but how can you really be sure how many decks are left so is is just a rough guess rounded up or down or is there a way to figure out exactly.So if you have a running count of +8 and there are 6 decks remaining does that mean the true count is 1 (rounded down)??:confused:
 

sagefr0g

Well-Known Member
AussieBlackjack said:
Thanks for that Mr Frog but that now brings me to my second question and thats is how do you figure out the true count? I mean i know it depends on how many decks are left in the shoe but how can you really be sure how many decks are left so is is just a rough guess rounded up or down or is there a way to figure out exactly.So if you have a running count of +8 and there are 6 decks remaining does that mean the true count is 1 (rounded down)??:confused:
right for an RC of +8 and 6 decks remainging the TC = 1.
you need to be able esitmate how many decks by observing the cards as they are placed in the discard tray. this is an interesting topic for me. for myself it's a really weird skill that i'm able to do. i once had excellent eye sight. i mean stellar. unfortunately with age i have relatively poor eye sight. 20/40 with out glasses. i'm far sighted. i've always had some sort of trait or ability with regards to things like pictures hanging on walls (i'm the guy who everyone relies on getting to hang straight or evenly), ever seen the detecitve Monk on tv? he's always compulsively trying to straighten things out. i'm kind of like that in that if something is out of wack it stands out to me :joker: . it's like that for me with stacks of cards. poor eye sight and all i can tell pretty darn accurately when a stack of cards is one deck, two decks, three decks or four. but i had to practice and continue to practice to be able to do this. i have several stacks of cards laid out in my home (places that i'm often around). those stacks are composed of one deck, two decks, three decks and four decks. so i see them on a daily basis and i'll from time to time just purpously look at them and recite to my self what i'm looking at and by what divisor i need to divide an imaginary running count by if i see said deck.
i don't find deck estimation difficult at all. your mileage may vary.

best regards,
mr fr0g :D
 

sagefr0g

Well-Known Member
AussieBlackjack said:
Thanks for that Mr Frog but that now brings me to my second question and thats is how do you figure out the true count? I mean i know it depends on how many decks are left in the shoe but how can you really be sure how many decks are left so is is just a rough guess rounded up or down or is there a way to figure out exactly.So if you have a running count of +8 and there are 6 decks remaining does that mean the true count is 1 (rounded down)??:confused:
opps i overlooked the part of your question about rounding down.
actually no i don't believe you are in a mathematically classical sense rounding down your true count when you employ deck estimation according to the scenerio described above.
what you are doing is flooring your deck estimation to a full deck. so for example if we are playing a six deck game and we see from zero to fifty one cards in the discard tray we floor the number of decks considered to be in the discard tray to be zero decks hence our divisor for deteriminig the true count is 6. now if we observe from fifty two to one hundred and three cards in the discard tray we floor the number of decks considered to be in the discard tray to be one deck. so now our divisor for determining the true count is 5 . ect. ect. ( i'm being a bit radical here to make the point in reality if i observed 51 cards in the discard tray i would probably divide by 5 to get my true count instead of 6. but then that would not technically be full deck estimation with flooring.)
at any rate you can see that there is indeed a great deal of approximations going on here. additionally if you are going to use this method in the casino and you are correlating your optimal bets to a simulation then you should have your simulator set up to perform full deck estimation and the resulting true counts that your simulation yields will find the advantage for a range of TC's. ie. TC<=0 but TC>-1 the advantage may be X%, TC<= 1 but TC>0 the advantage may be Y%, ect. ect.
so that what you have here is a given advantage X% for a true count that ranges from zero to just greater than minus one. in the casino i would call that a true count of zero. and a given advantage Y% for a true count that ranges from just greater than zero to one. in the casino i would call this a true count of one. ect. ect.
so this procedure isn't the same thing as rounding that is classicaly perfomed in mathematics (ie. rounding up or rounding down) .

best regards,
mr fr0g :D
 
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so to get your true count you divide how many decks are left buy your running then round up or down your true count to a whole figure?
 

sagefr0g

Well-Known Member
AussieBlackjack said:
so to get your true count you divide how many decks are left buy your running then round up or down your true count to a whole figure?
actually to get your true count you divide the running count by the number of decks (estimated) remaining to be dealt. TC = RC/#decks remaining.
you floor your deck estimation which is similar to the concept of rounding down but not exactly the same. another way to say it is you truncate your estimation of how many decks remain to be dealt. if you estimate there are for example:
5.8 decks left to deal you drop the decimal so that your divisor is 5.
5.7 becomes 5 and your divisor is 5
5.6 becomes 5 and your divisor is 5
5.5 becomes 5 and your divisor is 5
5.4 becomes 5 and your divisor is 5
ect. ect.
so it's a bit different than rounding down. the procedure is called flooring. too my way of understanding this is an ultra conservative approach to estimation.
best regards,
mr fr0g :D
 
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QFIT

Well-Known Member
Flooring does not mean that you floor your deck estimation. Deck estimation should always be rounded. Although you can round to full, half or quarter decks. Flooring, Rounding and Truncating are the three methods of dealing with fractions after division. Flooring and Truncating are the same for positive numbers. For negative numbers, Truncating is rounding up and Flooring is round down. None of the methods are more liberal or conservative as far as risk. Flooring and Rounding are almost equal in efficiency. Truncating is a bit inferior.
 
Thanks for being Patient

First of all thankyou guys for being patient with me and trying to explain everything.It is really appreciated. :)

Ok i think i finally get it so i am going to use an example if i may to see if understand.

If i have a RC of 8 and there is roughly 5.2 to 5.8 (somewhere between 5 and 6) decks left then my TC will be my RC divided by how many decks are roughly left.In this case it is 5 but if i estimate it to have say 4.6 left then i will divide it by 4.Is this right??? So my final equation to get my TC from my RC for the above example is 8 divided by 5 (well however many decks are left remaining) and that will give me my true count?
 

sagefr0g

Well-Known Member
AussieBlackjack said:
First of all thankyou guys for being patient with me and trying to explain everything.It is really appreciated. :)

Ok i think i finally get it so i am going to use an example if i may to see if understand.
Aussie ole bloke :) lets defer to Qfit's advice regarding deck estimation. if we do so we are likely to both learn something rather than end up being two friends strolling down the wrong garden path. so consider the link below:
http://www.blackjackinfo.com/bb/showpost.php?p=20178&postcount=9
so i'll need to try and correct what has been my misunderstanding (and hopefully improve my own game) and hopefully put you on solid ground as far as understanding this issue.
so originally i believe you mentioned rounding and i recommended truncating or flooring for deck estimation. Qfit indicates that this is incorrect. as far as deck estimation one should use rounding. so now for your examples...

AussieBlackjack said:
If i have a RC of 8 and there is roughly 5.2 to 5.8 (somewhere between 5 and 6) decks left then my TC will be my RC divided by how many decks are roughly left.In this case it is 5
first off i'd say your deck estimation would need to be more precise. an estimation of from 5.2 to 5.8 would (IMHO) have to much error in it. for rounding deck estimation you would want to at least have the capability of distinquishing a half deck. so in your example if you determine that there are from 5.2, 5.3 or 5.4 decks remaining to be dealt then your divsor would be
five. TC = 8/5 = 1.6 . now what i would do in this case is truncate or floor the result and declare the true count is TC = 1 . (hopefully Qfit or others of more expertise will responde on the correctness or error of this)
now if in fact your estimation yielded 5.5, 5.6 or 5.8 decks remaining to be dealt then you would round up and your divisor would be six.
TC = 8/6 = 1.33 . again truncating or flooring the result and and you have
TC = 1 .
AussieBlackjack said:
but if i estimate it to have say 4.6 left then i will divide it by 4.Is this right??? So my final equation to get my TC from my RC for the above example is 8 divided by 5 (well however many decks are left remaining) and that will give me my true count?
in this case you would round up 4.6 so your divisor would become five.
now your TC = 8/5 = 1.6 and truncating you true count is once again TC = 1.

sorry for miss informing you with regard to this issue. but at least i learned something here and hopefully in the end we will both be able to compute true counts correctly.

best regards,
mr fr0g :D
 

sagefr0g

Well-Known Member
QFIT said:
Flooring does not mean that you floor your deck estimation. Deck estimation should always be rounded. Although you can round to full, half or quarter decks.............
question on this QFIT. if one uses rounding in deck estimation rather than truncating doesn't this open one up for the potential of yielding a higher true count than can be justified for the actual decks remaining to be dealt?
example: for a six deck game. let us say we have an RC = 9 and 2.5 decks are observed in the discard tray. so if i round my observation i come up mentally that 3 decks have been seen. that inturn leads me to believe 3 decks are left to be dealt. so i divide by 3. i obtain a true count of 3. but in reality there are 3.5 decks left to be dealt. which would mean the actual true count is 2.57 . additionally isn't it true that if i have an actual true count of 2.57 that i should treat it as a true count of 2 if my simulator yields results of integer for TC's rather than decimals?

best regards,
mr fr0g :D
 

QFIT

Well-Known Member
The method used in generating the indexes should be the same as the method used in play.
 

sagefr0g

Well-Known Member
QFIT said:
The method used in generating the indexes should be the same as the method used in play.
right thats what my thinking was.
i have this simulator sage-blackjack (no relation). well any way here is some thing from the HELP section with regard to true count computation (to me it's a bit sketchy) that perhaps in my understanding lead me to believe i should truncate deck estimation.
help section pasted below:
Count Definition Dialog Box

The Count Definition dialog box is displayed when the Count Definition button on the Seat Settings dialog box is selected.
This dialog box provides the user with the means to define his own count values for the cards. These values are used to keep a
running count as cards are dealt in order to predict the favorability of the cards yet to be dealt. A player can then adjust his bet
based on this count to take advantage of the favorable conditions.


The information on this dialog box is used when: the playing strategy of this player has some custom actions defined, the betting
strategy of this player is based on the count, an enter condition based on the count is defined for this player, an exit condition
based on the count is defined for this player, an evaluation is being performed on a hand type for this player based on the count,
statistics based on the true count is defined, or when statistics based on count reversal is defined.


The default values in this dialog box define a simple count definition that has been proven to give the player an advantage over the
casino. The low cards (2 through 6) are given a value of 1, the middle range cards (7, 8, and 9) are given a value of 0, and the high
cards (10 and A) are given a value of -1. The running count is calculated by adding the count value of each card to the previous
running count as the cards are being dealt by the dealer. The running count should be reset (usually to 0) each time the cards are
shuffled. For example, if the count values for the cards are the default values stated above and the dealer dealt the following
cards: 2, 8, Q, 3, A, 7, 2, the running count would be: 1 + 0 + -1 + 1 + -1 + 0 + 1 = 1.


The running count gives a general indication of how favorable the remaining cards are. A positive running count means that the
cards are favorable and a negative running count means that the cards are unfavorable. Suppose that the running count was 2.
We know that there are more 10-valued cards and aces in relation to other cards than in a new deck. But if only 2 cards have
been dealt, there is still a very good chance that the next card will not be either an ace or a 10. Now suppose that only 2 cards
remain to be dealt. We are guaranteed that each of the 2 remaining cards will either be an ace or a 10. That is why in order to get
a better idea of how favorable or unfavorable the cards are we must link the running count to the number of cards remaining. This
is where the true count comes in. The true count is the running count divided by the number of decks remaining. The true count
gives a good representation of the favorability of a deck no matter how many cards remain to be dealt. The larger the true count,
the more favorable the cards are, the smaller the true count, the less favorable the cards are. The true count is what card
counters use to base their bet and their playing strategy on.


The Card Index column represents the card to define the count for. The Count Value fields represent the count value for the
specified card. At the bottom of the dialog box below the Count Value fields is a value that represents the value of the entire deck
when these count values are used. In most cases this value should be 0 to have an effective point count system, however there
are systems that utilize an unbalanced count where the deck value is something other than 0.


The True count adjusted to radio buttons defines the manner in which the true count is calculated from the running count. When
1/2 deck is selected, the true count is calculated by dividing the running count by the number of half decks remaining. For
example, if the running count is 4 and there are 2 decks remaining, the true count is 4 / 4 = 1. When 1 deck is selected the true
count is calculated by dividing the running count by the number of decks remaining. For example, if the running count is 4 and
there are 2 decks remaining, the true count is 4 / 2 = 2. When No adjustment is selected, the true count is equal to the running
count. There are some unbalanced counting systems which do not require adjusting the running count.


The True count calculation radio buttons also effects how the true count is calculated. These buttons represent the deck
interval used to determine the number of remaining decks. If, for example, there are 33 cards remaining to be dealt and the
Nearest 1/8 deck radio button is selected, the number of decks used to calculate the true count will be 5/8 because this is the
closest 1/8 deck that represents 33 cards. If the Nearest 1/2 deck radio button is selected, the number of decks used to
calculate the true count will be 1/2 (26 is closer to 33 than 52 is). The smaller the deck interval used results in a more accurate
true count. Although it is easy for a computer to keep track of the exact number of cards remaining, we humans must make do
with an approximation. Very little advantage is lost by using an approximation as opposed to using the exact number however so
don't feel bad.


The Starting running count field defines the starting running count right after the cards have been shuffled. In most cases this
should be 0. There are some unbalance counting systems which may start at other values. If an unbalanced count is used (for
instance, if the deck value is 4), the value defined here should usually be the negative of the deck value (-4) multiplied by the
number of decks used in the game. In this example when a 6 deck game is used, the starting running count should be -4 * 6 =
-24 and this will be the starting running count used after every shuffle. And if the dealer deals every card out, the running count will
be 0 after the last card is dealt.


Theories
It has been proven that when the cards are rich in 10s and aces, it is favorable to the players because the players get more
blackjacks which usually pays 3 to 2 and the dealer breaks more often than usual. Also it has been proven that when the cards
are rich in small valued cards, it is unfavorable to the players because it is less likely that they get blackjacks and the dealer will
break less than usual.

This doesn't mean that the default count values mentioned above represents the best count definition that exists. Although these
values have been proven to work, there are different systems that produce better results. Usually the better the system, the more
complex it is. Some systems use values greater than 1 and smaller than -1, attempting to give a more precise weight to the
importance of the card. Other systems require side counts of other cards such as aces. Although some of these systems are
much more complicated than the one presented above, they yield only slightly more of an advantage to the player. We are only
human and occasionally make mistakes. Playing a simple strategy perfectly is much better than playing a complicated strategy
imperfectly. With is in mind, choose a system that you are comfortable with. Most book stores have many different systems to
choose from.
end help section
and here is the setting window that applies:
countdef.jpg

it just seemed to me the wise thing would be to truncate the deck estimation. it's a bit confusing to me how the simulator calculates the true count. it seems dependent upon how you estimate the remaining decks.

best regards,
mr fr0g :D
 

QFIT

Well-Known Member
Don't know how SAGE calcs TC. I'm a bit fussy about this area as I've talked to scores of people over the years about TC calculation and people handle it very differently. So, I provide a lot of options. For example, the main CVData TC calculation page follows:



This allows different resoltion by area of the shoe, different ways of calculating remaining cards and different points for TC calculation. Or, you can use the Custom TC calculations:



providing more detail. in CVBJ you can also calculate the TC by the number of players and hands like this:



Many players do this in pitch games. And you can calculate True Edge separately as defined by this page:



There is no one way of handling any aspect of BJ.
 

QFIT

Well-Known Member
mdlbj said:
Qfit,
When are you porting CVBJ to OS X?
I once calculated that it would cost more to port CVBJ to the MAC then to buy every MAC user interested in CV a PC.
 

Bojack1

Well-Known Member
It confuses me why this has become such an issue. Now granted I think rounding or flooring your deck estimation to the nearest deck will eventually cause errors, because of setting the bar of training so low any mistakes will cost you. But aside from that, dividing remaining decks into the running count is fairly standard. In an example of a RC of 12 with 3 decks remaining, the obvious TC would be 4. At this point the betting unit in almost every case would be 3 units. Mind you this is for shoe games as that is what I primarily play. It is simple enough to subtract the true offset from the TC to find a properly sized bet without having to run any simulation. Although most true offsets will be less than 1, rounding up to 1 is good for two reasons. First is, its easier to subtract 1 from the TC than a value less than 1. Secondly, playing a larger more conservative offset will reduce the amount of money you wager during marginal true counts.

For those not familiar with what a true offset is, its the initial player disadvantage that must be overcome to reach a break even game. On average with perfect basic strategy the player disadvantage is .5 or less depending on casino rules. So since we start in the negative, the true count must rise in our favor to reach the break even point. When the TC rises above the break even point thats when the player gets the advantage. Thats when you factor in the true offset which is equal to 2 times the initial disadvantage, which most times will be rounded up to 1. So as stated earlier once you find your TC subtract 1 and thats your properly sized bet.
 

QFIT

Well-Known Member
Bojack1 said:
It confuses me why this has become such an issue. Now granted I think rounding or flooring your deck estimation to the nearest deck will eventually cause errors, because of setting the bar of training so low any mistakes will cost you. But aside from that, dividing remaining decks into the running count is fairly standard. In an example of a RC of 12 with 3 decks remaining, the obvious TC would be 4. At this point the betting unit in almost every case would be 3 units. It is simple enough to subtract the true offset from the TC to find a properly sized bet without having to run any simulation. Although most true offsets will be less than 1, rounding up to 1 is good for two reasons....
Simple yes - correct no. If you bet in this manner you will barely have an advantage. In most cases in shoe games, your max bet should be out at TC +4. Not three units.
 

sagefr0g

Well-Known Member
Bojack1 said:
It confuses me why this has become such an issue. Now granted I think rounding or flooring your deck estimation to the nearest deck will eventually cause errors, because of setting the bar of training so low any mistakes will cost you. But aside from that, dividing remaining decks into the running count is fairly standard. In an example of a RC of 12 with 3 decks remaining, the obvious TC would be 4. At this point the betting unit in almost every case would be 3 units. Mind you this is for shoe games as that is what I primarily play. It is simple enough to subtract the true offset from the TC to find a properly sized bet without having to run any simulation. Although most true offsets will be less than 1, rounding up to 1 is good for two reasons. First is, its easier to subtract 1 from the TC than a value less than 1. Secondly, playing a larger more conservative offset will reduce the amount of money you wager during marginal true counts.

For those not familiar with what a true offset is, its the initial player disadvantage that must be overcome to reach a break even game. On average with perfect basic strategy the player disadvantage is .5 or less depending on casino rules. So since we start in the negative, the true count must rise in our favor to reach the break even point. When the TC rises above the break even point thats when the player gets the advantage. Thats when you factor in the true offset which is equal to 2 times the initial disadvantage, which most times will be rounded up to 1. So as stated earlier once you find your TC subtract 1 and thats your properly sized bet.
the question of rounding, flooring or truncating deck estimation became an issue for me because i wanted my casino play to reflect the way my simulator
performs deck estimation and true count calculation. i had been truncating or flooring my deck estimation and then determining my true count. Qfit advocates rounding deck estimation rather than truncating or flooring. i'm just trying to understand if rounding (especially rounding up) deck estimation (ie. the cards in the discard tray) would open one up to thinking there are less cards left to be dealt than there are in actuality where as truncating or flooring would not. the point being that one could find oneself betting at a higher TC than is justified.
i appreciate your comments about true offset and now i understand what the term means. i usually handle that by just betting one unit at TC = 1 and not raising my bets until TC = 2 .

best regards,
mr fr0g :D
 
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