xengrifter,
I figured out the anomaly: it arises due to the "resolution" of the remaining decks used to convert the RC to the TC.
For example, if the RC is +7 and exactly 80 cards remain undealt, what is the TC? If a counter resolves to the "exact card", then he says "There are 80/52 = 1.538... decks remaining, so the TC is +7/1.538... = +4.55, which floors to +4."
However, most counters don't estimate the remaining cards exactly: instead, if the counter resolves to "full decks" he says, "There's more than 1 deck remaining, so call it 2 decks, so the TC is +7/2 = +3.5, which floors to +3." If instead he resolves to "half-decks", he says "There's about 1.5 decks remaining, so the TC is +7/1.5 = 4.666..., which floors to +4."
Note that in every case, the counter is dividing the RC by how many full decks remain: the difference is in how he estimates the remaining number of full decks.
With that, I ran two 1-billion-round CVData sims for a 6D game (other rules don't matter) with one deck cut off (5/6 pen) for a Zen counter playing the Lucky Ladies sidebet (in particular, the 1000/125/19/9/4 paytable). The only difference between the two sims is the resolution used to convert the RC to the TC. In the first, the counter estimates to the nearest half-deck; in the second, he estimates to the exact card.
As you'll see in the tables below, the Zen strike point is indeed +11 for either resolution, though the EV varies.
Hope this helps!
Dog Hand