Low
If you are confident in your skills and understand the possible outcomes, I say go for it. A 20% ROR is still an 80% chance of success. During certain points of my play I was walking that line and I am happy I did.
You have to understand the perspective of some of the answers you get. Flash is a full time pro, and would never consider a course of action with a 20% ROR. As I become closer to pro level player, I begin to find his advice that I once dismissed as too conservative more and more applicable.
If you can afford to lose 10K and really want to reach a high level of play fast, then play it hard. Smaller top bets will not produce an hourly win rate that you consider worth your time.
Lastly, when you are playing a game that has a higher minimum than you should be playing, wong hard. I mean super hard. You are playing an excellent game (.3 HE) with 5/6 pen. Lets say 2 decks go by and the running count is -2. Now you are playing a 4 deck game with 1 deck cut off, 75% pen. True count is -.5, which adds about .25 to the HE. This game is now equivalent to a 4.5/6 deck H17 without LS. Wonging out at -.5 may be slightly overkill, but certainly get out of there the moment the TC touches -1.
If you are confident in your skills and understand the possible outcomes, I say go for it. A 20% ROR is still an 80% chance of success. During certain points of my play I was walking that line and I am happy I did.
You have to understand the perspective of some of the answers you get. Flash is a full time pro, and would never consider a course of action with a 20% ROR. As I become closer to pro level player, I begin to find his advice that I once dismissed as too conservative more and more applicable.
If you can afford to lose 10K and really want to reach a high level of play fast, then play it hard. Smaller top bets will not produce an hourly win rate that you consider worth your time.
Lastly, when you are playing a game that has a higher minimum than you should be playing, wong hard. I mean super hard. You are playing an excellent game (.3 HE) with 5/6 pen. Lets say 2 decks go by and the running count is -2. Now you are playing a 4 deck game with 1 deck cut off, 75% pen. True count is -.5, which adds about .25 to the HE. This game is now equivalent to a 4.5/6 deck H17 without LS. Wonging out at -.5 may be slightly overkill, but certainly get out of there the moment the TC touches -1.