Progression in possitive counts

aslan

Well-Known Member
SleightOfHand said:
Depending on your bankroll, the use of a progressive betting system in addition to cc can be catastrophic or negligible depending on various factors. In a general sense, all progressive betting systems do is add variance. As long as your average bet at high counts is big enough compared to your average bets at negative counts, you will be in the black. However, there will be times when you are betting a much, much larger amount than your average bet, which is why the variance will be much bigger. For a person with an extremely large bankroll, this effect could be negligible. This will probably add some cover to your play, but by adding variance, this means your average bets will have to be smaller, which will decrease your profits, in addition to increasing your N0, making it take longer to have a good chance o winning. The reason we use proportional Kelly to pick our bet sizes is to maximize our bankroll growth and minimize the time it takes to come out ahead while reducing our risk.

If you want to extend your welcome, there are other measures you can take that isn't so costly.

Moral of the story: progressive betting with cc can work, but for all intents and purposes, it's better to bet fractional Kelly.
I wonder how many times this discussion has taken place in the Forum? We should make a sticky of the best answers and refer all inquiries there. :dog:
 

SleightOfHand

Well-Known Member
aslan said:
I wonder how many times this discussion has taken place in the Forum? We should make a sticky of the best answers and refer all inquiries there. :dog:
The FAQ in the CC forum has a lot of commonly asked questions answered, although this question isn't in it
 

johnny

New Member
Agreed.


I believe the angle the OP had was worthy of investigation--but unless he's following the progression to the letter as Ploppies due, they'll ultimately see through it anyway
.

What im saying is the larger progression would start at 10 units. It would definately not be a negative progression but something like oscars' grind where the bets would never be increased on a loss. The betting units would remain the same after a loss.

If and when the shoe ended and the losses were not recouped in that shoe , I would pick up at that point on the next positive shoe.
I know variance would be high and I know a very large bankroll would be necessary to complete these two progressions.

As I have said earlier I am trying not to get barred playing a typical counters plan. ( flat bet early and then get to 10-15 units on real positive counts)
 

aslan

Well-Known Member
johnny said:
.

What im saying is the larger progression would start at 10 units. It would definately not be a negative progression but something like oscars' grind where the bets would never be increased on a loss. The betting units would remain the same after a loss.

If and when the shoe ended and the losses were not recouped in that shoe , I would pick up at that point on the next positive shoe.
I know variance would be high and I know a very large bankroll would be necessary to complete these two progressions.

As I have said earlier I am trying not to get barred playing a typical counters plan. ( flat bet early and then get to 10-15 units on real positive counts)
Positive counts don't grow on trees. You are wasting valuable time trying to appear to implement a progression. The point is, you will be raising your bet, be it in a typical counter fashion or be it in the guise (I didn't say disguise) of a progression, which spells the same thing to anyone surveilling the game. Its easier to announce (as I said before), "Let it ride!" if you want to imitate a ploppy. If your bankroll can afford it, you can then say, "Time to parlay! Let it ride again!" In any case, max bet, progression bet, or "let it ride" bet--it would be wise to move on and return another day. No matter how you increase your bet to max in positive counts, it's the telltale sign that no surveillance worth its salt will miss.
 

Finn Dog

Well-Known Member
aslan said:
Positive counts don't grow on trees. You are wasting valuable time trying to appear to implement a progression. The point is, you will be raising your bet, be it in a typical counter fashion or be it in the guise (I didn't say disguise) of a progression, which spells the same thing to anyone surveilling the game. Its easier to announce (as I said before), "Let it ride!" if you want to imitate a ploppy. If your bankroll can afford it, you can then say, "Time to parlay! Let it ride again!" In any case, max bet, progression bet, or "let it ride" bet--it would be wise to move on and return another day. No matter how you increase your bet to max in positive counts, it's the telltale sign that no surveillance worth its salt will miss.
Yes, the above is the point--if a player moves money with the count, they'll discover it and determine he has the advantage.

Allow me to explain Johnny--in case you're not familiar with the following:

Card Counters are caught in the cold, dark confines of Surveillance rooms with a computer program called Survey Voice.

Your play is input and the computer determines your skill.

If you play perfectly, you'd be rated as having approximately a 1.0% edge over the house--and backed off.

If you make bonehead camouflage plays or use betting camo (similar to what you've described), the computer will rate your skill at about a 0.80% edge over the house--and you'll still be backed off.

Meanwhile, if the computer were to rate the average Ploppie, it would find the house would have about a 3% advantage over the Ploppie (thereby explaining the red carpet treatment they receive).

Therefore, we're just saying you might as well try and get all you can. Short sessions are the key.

Regards,

FD
 

FLASH1296

Well-Known Member
The post by Finn Dog is very well articulated.

The only plays that I almost always forego is splitting 10's and doubling A-9.

re: cover plays — Standing on ALL 16's vs. Tens costs almost nothing if you are spreading well; as it will be correct whenever your bet size is of any consequence.

It pays to know the truly borderline hands, i.e. A-2 vs 5, A-4 vs 4, 10-2 vs 4.
 

aslan

Well-Known Member
FLASH1296 said:
Standing on ALL 16's vs. Tens costs almost nothing if you are spreading well; as it will be correct whenever your bet size is of any consequence.

It pays to know the truly borderline hands, i.e. A-2 vs 5, A-4 vs 4, 10-2 vs 4.
A dealer in Vegas once told me that he stands on all 16 vs 10s. Very marginal no matter which way you go, isn't it?

A-2 vs 5, hit? A-4 vs 4, DD? A-2 vs. 4, what?
 

FLASH1296

Well-Known Member
A-2 vs 5, hit? A-4 vs 4, DD? A-2 vs. 4, what?

Th two soft doubles are worth almost nothing, so you can simultaneously make a (seeming) error for cover purposes and reduce the flux (by not doubling the money at risk).

I mentioned Ten-2 vs. 4, not A-2 vs. 4 — and this play in a shoe game is VERY close. Hitting looks wrong (but the cost of the "error" is hardly anything.)

The Basic Strategy play is so close that the correct play is different if playing a 6 deck shoe instead of an 8 deck shoe.

If playing a "pitch game" one may try hitting their twelves (12's) against 3's but hitting against 4's. This looks hopelessly illogical to a floor person.
 

aslan

Well-Known Member
FLASH1296 said:
If playing a "pitch game" one may try hitting their twelves (12's) against 3's but hitting against 4's. This looks hopelessly illogical to a floor person.
do you mean NOT hitting 12 against 3 but HITTING 12 against 4? That would look totally illogical, and therefore a great cover.
 
Top