it is dependent on the tags of the counting system you are using. for hi/lo or KO it is +2Reno Dude said:When playing a single deck game what point would the cards be in the players favor? ie: +3, +4
Should be less than that in a good SD game.Mimosine said:it is dependent on the tags of the counting system you are using. for hi/lo or KO it is +2
perhaps i misspoke. according to "KO Blackjack" +2 is the count to increase bets at i.e. the key count.Automatic Monkey said:Should be less than that in a good SD game.
It will depend on the rules of the game, but usually the player gets a small advantage at a TC of +1.Reno Dude said:When playing a single deck game what point would the cards be in the players favor? ie: +3, +4
I don't think I'm reading that right. Do you mean variance in terms of the frequencies of each count?shadroch said:A DD gamehas twice the cards,but seemingly has a fraction of the variance. Is this true or is this another case of limited observations being worthless?
Hell yeah! SD is very volatile, I think that's the word we are looking for. That's part of what makes it such a thrill to play. You also get to apply a lot of index plays you rarely use in shoe games for this same reason.shadroch said:In my limited experiance(perhaps 50 hours,tops),I find SD games have counts that move quite rapidly. You can easily go from +6 to -4 in a round,and vice versa.
I know you can do it on a DD game as well,but they seem to be more tranquil.In SD,you seem to be pushing out a max bet much more often as the count seems to spike more.IN DD,you seem to build towards a max bet as the count grows,not jumping from a neutral count to a max worthy count in the space of one hand.
This has been my experiance,anyway. What I'm asking is if it is true or just a case of isolated occurences?
Roller coaster is easier to spell. Beginners think SD is easier to count. But, the volatility, the need to always know when the shuffle is about to occur, the importance of indexes, the sporadic Insurance bets; the difficulty of cover; all make SD more difficult. The only advantage for a beginner is that you get to start the count over frequently. But, if that's a problem; perhaps a casino isn't the right place to practiceshadroch said:Volatile.
Yep,thats the word I was looking for,but couldn't even come up with an aproximate spelling.
I think another advantage for a beginner is the low N0 for SD. It's possible to get an N0 in a long weekend with a fast game and RO7.QFIT said:Roller coaster is easier to spell. Beginners think SD is easier to count. But, the volatility, the need to always know when the shuffle is about to occur, the importance of indexes, the sporadic Insurance bets; the difficulty of cover; all make SD more difficult. The only advantage for a beginner is that you get to start the count over frequently. But, if that's a problem; perhaps a casino isn't the right place to practice
A 1D game with <50% pene is BAD! zgCardcounter said:Good single deck games are hard to find and if you are not careful you could run into a bad single deck game. Bad single deck game #1 only pays 6 to 5 for blackjack that one is the worst, #2 doubling restricted to 10-11 only not terrible you have a .01% edge with a positive count of plus 1. Plus 2 and better give a more worth wile edge. The best games allow you to double on any two first two cards and blackjack pays 3 to 2!
ANY game with <50% pen is bad for straight counting...zengrifter said:A 1D game with <50% pene is BAD! zg