ericfarmer said:
I know the feeling, I would like to understand what is happening here as well. The attachment looks right to me, although there are some duplicates; for example, rows 3 and 36 (counting the header row) are identical, both with three 9-8 hands. Maybe this is key? Anyway, boiling these duplicates down, in total we both see 60 distinct 4-tuples of hands.
Let me know if there is a convenient format in which I can provide any of my data for comparison.
The reason you get duplicates is because there are different ways that this round can be dealt for example, for example for three 9-8 hands,
One way:
You get 9-9 on your initial hand, you split, you have a 9 on
first split hand and a 9 on
second split hand.
You play the
first split hand you get an 8, you stand on the
first split hand (which now has 9-8).
You play
second split hand, you get a 9. you have 9-9 you resplit, now you have a 9 on
second split hand, and a 9 on
third split hand.
You play
second split hand you get an 8, you stand on
second split hand (which now has a 9-8),
You play
third split hand you get an 8, you stand on
third split hand (which now has 9-8)
You have three hands of 9-8.
Second way:
You get 9-9 on your initial hand, you split, you have a 9 on
first split hand and a 9 on
second split hand.
You play the
first split hand you get an 9, you resplit the
first split hand, now you have a 9 on
first split hand, a 9 on
second split hand and a 9 on
third split hand.
You play
first split hand, you get a 8. you stand on
first split hand (which now has 9-8)
You play
second split hand, you get a 8. you stand on
second split hand (which now has 9-8),
You play
third split hand you get an 8, you stand on
third split hand (which now has 9-8)
You have three hands of 9-8.
Dealing ordered sequences will generate a unique card sequence for non-split hands but will generate sequences with multiplicity for split hands. Dealing ordered is a royal pain but it mimics as closely as possible the way a round of blackjack is dealt