Thank you
I appreciate your post. It does seem that there is a SMALL advantage to be had using Speed Count. Maybe good for the casual player that understands bankroll requirements and is tired of losing. I know that I never won at blackjack without using it and I am winning with it. Maybe lucky I don't know. But even in the short run I always lost before. Other count systems clearly are better if you wok at it.
your first couple of points baffle me in a way. you say
>>why few do it:
>>1 - counting is work and a grind -- People want easy money, not to work for it.
>>2 - counting requires discipline -- an ever faster vanishing character trait. I want mine now, quicker. Instant results rule!
Getting a degree is hard work and a grind. People do it. Working as, say an engineer, is requires discipline and is a grind. People do it. Counting is nowhere near as hard as this. What gives?
other comments on your thoughts
>>3 - casinos have lots of traps -- many a counter has become degenerate gambler or worse, if not careful.
Agreed!! I see that all the time.
>>4 - counting requires a large bankroll -- it is not hard to find better things to do with all that money
Agreed. But this seems to be a matter of education. Cleary more than a few hundred can do that!
>>5 - the games get worse, the casino detection gets better -- you are chasing harder and harder after a smaller chunk of cheese.
Probably hard to make small money but hard to make a lot.
>>6 - if you are smart enough, disciplined enough, skilled enough, and funded well enough to do all of the above, it is almost certain you have the smarts, discipline, skills, and funds to make a lot more money at something else more legitimate and less risky.
Good point. If you can make more money with less risk, why not.
>>PS >> I was looking at some facts about the Speed Count. It seems that when they compare it to HiLo, they are talking about only using HiLo just for betting. An indexless HiLo, with no playing variations. Varying your strategy according to the count with HiLo counts for about 20% of your profits.
probably true for Hi-Lo, but I have read that most of KO's strength comes from betting, not playing indexes. True or not? And if we say the KO and Hi-Lo are similar in results (can we say that?) then could we make the comparison with KO?
>>I have also heard that they do not use optimal betting ramps with their sims. But don't really have the facts on this, but suspect it is true -- Appears the Speed Count overbets your true advantage at times, which increases risk.
Assuming the sims are not flawed (probably a bad assumption), the counts that they are increasing bets into all show positive expectation. Whereas KO has you increasing bets sometimes into negative expectation. Is this true (on KO)?
>>Also, the games they are talking about are pretty generic rules, average to poor penetration, shoe games. With bad to average games like this, a very sophisticated 3 level count like AOII is going to perform pretty close to a simple 1 level count like KO.
Good point.
>>So if you play bad games, don't bet properly, and just use basic strategy --- THEN YES! The Speed Count will perform almost as well as HiLo (or HiOptII, or AOII, or Halves, or even computer perfect play).
Again at least you are playing to an advantage. Better than negative. Not the best you can get, but for the casual player, what the heck.
So it seems SC is not for people on this this board but is for another market entirely. Whether it is ethical for them to charge what they charge is for the customer to decide. If they hype it to get people in, well, that's marketing. Once you're in, you get what it is regardless of the hype.
I appeciate your input.