Renzey said:
Scott -- KO does underestimate your advantage early in the shoe because early on, the running count never reaches +4. Now late in the shoe, the running count is also mostly under +4, and it will overestimate your advantage. But if the running count happens to be over +4 late in the shoe, it will now underestimate your advantage.
I'm really close to understanding this.
How about: If the running count happens to be over +4 (roughly the pivot),
any point in the shoe, KO will overstate the advantage, with increasing overstating as the running count increases.
If the count is under +4, KO will understate your advantage, with increasing understating as the running count drops.
Coincidentally, since the RC is generally low at the beginning of the shoe, and generally high at the end (due to the very design of the system), you will most often see underestimation of advantage early in the shoe, and overestimation at the end.
However, if the running count quickly jumped to +4, and then stayed at +4 for the duration of the shoe, then the measurement of advantage would be fairly constant across the deck (and that would become a very exciting shoe).
How's that?