A couple of possibilities
EmeraldCityBJ said:
My favorites are the plays that look really dumb to the casual observer, but are actually the correct strategy play.
I once played two hands. Dealer showed a six. I stood with 13 on my first hand, but then hit the 14 on my second hand.
I'll leave it as an exercise for the class to figure out the specific scenario which made this strategy correct.
There are a few possibilities but the ones that come to mind are:
1) You have a SD or even a DD game dealt deeply and the running count is -2 with 8 cards remaining. For illustration, let us say that are using HiOptII with quarter deck resolution. The TC is -8 and therefore the index is just above the index of -9 to hit the 13V6. Now after seeing 2 additional cards,(10 and 4 for 14), the RC is same but the TC is now different. You have 6 cards and actually below 50% of quarter deck. So you are closer to 1/8th deck (if you use quarter deck resolution, the denominator is 0, so 1/8th is better
and have to calculate the TC as -16; THis is below the index of -14 to hit 14V6. { Although I must admit that one has to generate more accurate indices than 1/4th deck resolution if the game is really available often
}
2) You have a SD game dealt deeply and are using multiparameter system. You probably know that all 8s and 10s have been dealt out. Depending on the composition of the remaining cards,there are many possibilities that can make the hit worthwhile.
Regards
Waugh