The Debate Continues
So in lieu of more information to make my decision, i was playing around with CVData's Efficiency Calculator. I began taking the first step of Qfit(.com's) steps to creating a card counting system. I don't really want (dunno if i can) create my own, but possibly hybrid a couple systems and see what i come up with. Anyway, here are the results:
(BC/PE/IC)
UBZ2: 98.4/54.1/
78
Uston SS:
99.5/55.4/72.8
BRH-1:
98.9/55.7/76.2
SS w/o 9 count:
99/54.7/76.4
UBZ2 (9=-1):
98.9/54.8/74.2
None of this is anything new, other than not counting 9s w/ SS or possibly counting 9s (as -1) with UBZ2. I just thought the comparison was interesting. Yes Monkey, BRH-1 seems to be a nice fit between the two. I did find it interesting that by simply adding a 9 count to UBZ2 it perfomred better and still remained the only Lvl 2 system in my comparison. When i attempted to make a compromised (between UBZ2 and SS) lvl 2 its efficiency failed horribly.
My own trials:
Trial 1: BC = 94.9, PE = 59, IC = 83.3
Tags 2 - A: 1, 1, 2, 3, 1, 1, 0, 0, -3, -2
Trial 2: 90.7,
62.3,
88
Tags: 1, 1, 1, 3, 1, 1, 0, 0, -3, -1
Trial 3: 92.2, 55.4, 82.9
Tags: 1, 1, 2, 2, 1, 0, 0, 0, -3, -2
Trial 4:
98.1, 60.5, 81.3
Tags: 2, 2, 2, 3, 2, 1, 0, -1, -3, -2
Trial 5: 97, 60.3, 83.9
Tags: 1, 2, 2, 3, 2, 1, 0, 0, -3, -2
First off i apologize if i have "stolen" any other systems tags, i was jsut trying numbers based on calculations. I had never seen any other count with a negative three, but i thought i would make sense in a lvl 3 count since the weighted impact of all the 10s in a deck vs any other number is much MUCH higher (bcuz there r 16 rather than 4). I of course claculated what i would call each card value's "weighted impact" taking the card value's percent effect of removal and multiplying it by their weight in the deck (ie: 4/52 for everything except 10s). Based on this number i tried to place fitting card tags on the card values. The only trial that came close to performing next to the others would be trial 4, which sacrifices almost a whole percent in BC, but has a strong PE. Most of the trials had a whopping IC, but that is the leas important (in my opinoin) of the three efficiency stats. They all seemed to lack in the BC department but made up for it with a more than acceptable PE. However, we know that BC is the most important stat in shoe games. The only downside to trial 4 is that the tags are somewhat complicated compared to the supercharged performance of BRH-1, or if ur a stickler to ur system, remove 9s for SS or add them to UBZ2.
Next I'll run some sims and calculate some indexes and hopefully come up with something good. I don't have a problem with lvl 3 systems, and im not arguing with some of the VERY smart ppl who who have recommended UBZ2 over SS, i just want to find out for myself and see if there is a possible compromise to be had... though Brett Harris seems to have found one.
