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Me explico muy bien tus respuestas, pero tal vez tengo un concepto equivocado de la idea desde el principio. un contador tiene 53/100 posibilidades de ganar, ¿verdad? entiendo que esto no confirma por si mismo que si juego 100 veces voy a ganar exactamente 53 veces. tal vez gane 60 veces, tal vez 40. si lo he entendido bien, esto es debido a la varianza.Pero por mucho que intente encontrar un numero o tipo de matematica para dar un numero o una cantidad a estas palabras no puedo, quizas es algo general, real pero general como el concepto de "tiempo", todos sabemos lo que es una linea de tiempo pero no podemos darle un significado exacto con palabras.
Véase la mención de "N0" un par de respuestas más arriba. Es la forma matemática de determinar cuántas manos hacen falta para alcanzar la tirada larga.
¡Lo he visto una y otra vez ..... mismo tipo que te hace daño es el mismo tipo que se busts el distribuidor y todos los jugadores win.the mejor consejo es no decir nunca una opinión si alguien le pregunta a golpear o stand !
Yes, you are right that Flash is dying. My development of the new mobile-friendly HTML5 version has been stalled a bit while my family prepares to move this summer. After that I’ll be back on the job of replacing the current trainer with a new non-Flash version with tons of new features.
And yes, I get about an equal number of complaints about the game being rigged to be too easy and too hard. Players who are new to the game just don’t realize how long a lucky or unlucky streak can last. 🙂
It sounds like you have it backwards. Bet as little as possible in negative counts, and make your big bets in positive counts. Don’t worry about spreading to multiple hands yet, until you are proficient at the basics.
No ken maybe i didnt posted corect.i ment when the tc is negative should the table have more bases so u can get rid off the low cards and when the tc is high to close as much u can tbe bases so to have full avantage of the high cards?when the tc is minus ofcorse u try to keep your bet al low u can
Playing more spots in a negative count means making more minimum bets in a negative situation, and is not justified. Generally you would be better off with more spots in high counts, but it can depend on how close you are to the shuffle point among other things. I recommend just one spot regardless of the count until you are familiar enough with the game to run your own simulations to optimize multiple hands. The factors are not always obvious. In my own play, I almost always play only one spot. The main exceptions are when I am playing some kind of promotion.
How do i calculate my true count if my casino only lets about 20 cards in the discard then puts it back in the shoe?I can calculate running count but not true count.I think it is a 6 deck game i am not sure,and how do i determine how many decks the casino uses.
To find out how many decks are in play, there are two reasonable choices. The easy one is to ask the dealer. The harder way is to be present at the table when they change the cards in the machine, and see how many decks are involved.
But the games you describe (using a continuous shuffle machine) are useless for card counting. Consider that you’ll need to reset your running count to zero every time they empty the discard tray. Let’s say in the first 20 cards you get an amazing running count of +11. That’s still not even a true count of +2, because you need to divide +11 by the number of decks waiting to be dealt (more than 5.5 decks, since 6 decks less 26 cards would be 5.5 decks, and we’ve only used up 20 instead of 26 cards.)
In short, don’t waste your time counting cards in this game. If you must play it, basic strategy is the best you can do, and you cannot get a long-term edge over the game.
The true count is always calculated by dividing the running count by the number of unseen decks that could yet be dealt. In a continuous shuffle machine game where only 20 cards are in the discard at most, that means your effective penetration is extremely low. Let’s say that 26 cards were in the discard tray, in a six-deck game. That means 5.5 decks are unseen. A running count of +11 would translate to a true count of +11/5.5 = +2. And you’ll need to reset the running count as soon as the
I play in Missouri. $500 limit long gone. I play only double deck. Some casinos let you split and double on anything. Others will only let you double 9, 10 and 11and cannot double down after split. All hit soft 17
Parece que te estás preguntando si las cosas tienen que acabar igualándose, de modo que si has tenido una racha de pérdidas los próximos días "tendrán que darte beneficios". No. Nunca funciona así. Las cartas no saben que has tenido una racha perdedora. Cada vez que juegas las probabilidades son las mismas. No hay "memoria", ni entre casinos, ni en el mismo casino, ni en la misma sesión, ni en más de 100 sesiones.
Cuando se habla de cuánto tiempo hay que jugar para tener buenas posibilidades de obtener beneficios a pesar de la suerte, un concepto útil es una medida estadística conocida como "N0". Es decir, N-Cero. Es una medida de cuántas manos debe jugar en una partida antes de que su ganancia esperada sea igual a una desviación estándar. Incluso después de N0 manos, todavía tienes una probabilidad aproximada de 32% de ser un perdedor a pesar de jugar perfectamente. En partidas muy buenas, N0 puede ser de miles de manos. En partidas marginales, puede llegar a 50.000 manos. En partidas malas, puede superar las 100.000. ¡Eso es mucho blackjack!
Yes, hit/stand decisions and index numbers are not affected by european rules. Only decisions that involve betting more money are impacted by the no-hole-card rule. That means splits or double downs only.
Gracias de nuevo por su valioso consejo/respuesta.
Me explico muy bien tus respuestas, pero tal vez tengo un concepto equivocado de la idea desde el principio. un contador tiene 53/100 posibilidades de ganar, ¿verdad? entiendo que esto no confirma por si mismo que si juego 100 veces voy a ganar exactamente 53 veces. tal vez gane 60 veces, tal vez 40. si lo he entendido bien, esto es debido a la varianza.Pero por mucho que intente encontrar un numero o tipo de matematica para dar un numero o una cantidad a estas palabras no puedo, quizas es algo general, real pero general como el concepto de "tiempo", todos sabemos lo que es una linea de tiempo pero no podemos darle un significado exacto con palabras.
Véase la mención de "N0" un par de respuestas más arriba. Es la forma matemática de determinar cuántas manos hacen falta para alcanzar la tirada larga.
¡Lo he visto una y otra vez ..... mismo tipo que te hace daño es el mismo tipo que se busts el distribuidor y todos los jugadores win.the mejor consejo es no decir nunca una opinión si alguien le pregunta a golpear o stand !
this site fun but flash is dying and is no longer on my systems.
Others say the system is rigged, it isn’t is it.
I’ve playing for 50 years and the house is supposed to win otherwise it wouldn’t be in a casino.
Yes, you are right that Flash is dying. My development of the new mobile-friendly HTML5 version has been stalled a bit while my family prepares to move this summer. After that I’ll be back on the job of replacing the current trainer with a new non-Flash version with tons of new features.
And yes, I get about an equal number of complaints about the game being rigged to be too easy and too hard. Players who are new to the game just don’t realize how long a lucky or unlucky streak can last. 🙂
hi, ive been told going in and out favors the dealer… was wondering if that’s true and why..
No, adding or removing hands does not “favor the dealer”. That’s another common myth.
Ken if the true count is minus enough the answer is to open more bases?and the oposite to close and play as much less when the tc is plus ?
It sounds like you have it backwards. Bet as little as possible in negative counts, and make your big bets in positive counts. Don’t worry about spreading to multiple hands yet, until you are proficient at the basics.
No ken maybe i didnt posted corect.i ment when the tc is negative should the table have more bases so u can get rid off the low cards and when the tc is high to close as much u can tbe bases so to have full avantage of the high cards?when the tc is minus ofcorse u try to keep your bet al low u can
Playing more spots in a negative count means making more minimum bets in a negative situation, and is not justified. Generally you would be better off with more spots in high counts, but it can depend on how close you are to the shuffle point among other things. I recommend just one spot regardless of the count until you are familiar enough with the game to run your own simulations to optimize multiple hands. The factors are not always obvious. In my own play, I almost always play only one spot. The main exceptions are when I am playing some kind of promotion.
How do i calculate my true count if my casino only lets about 20 cards in the discard then puts it back in the shoe?I can calculate running count but not true count.I think it is a 6 deck game i am not sure,and how do i determine how many decks the casino uses.
To find out how many decks are in play, there are two reasonable choices. The easy one is to ask the dealer. The harder way is to be present at the table when they change the cards in the machine, and see how many decks are involved.
But the games you describe (using a continuous shuffle machine) are useless for card counting. Consider that you’ll need to reset your running count to zero every time they empty the discard tray. Let’s say in the first 20 cards you get an amazing running count of +11. That’s still not even a true count of +2, because you need to divide +11 by the number of decks waiting to be dealt (more than 5.5 decks, since 6 decks less 26 cards would be 5.5 decks, and we’ve only used up 20 instead of 26 cards.)
In short, don’t waste your time counting cards in this game. If you must play it, basic strategy is the best you can do, and you cannot get a long-term edge over the game.
The true count is always calculated by dividing the running count by the number of unseen decks that could yet be dealt. In a continuous shuffle machine game where only 20 cards are in the discard at most, that means your effective penetration is extremely low. Let’s say that 26 cards were in the discard tray, in a six-deck game. That means 5.5 decks are unseen. A running count of +11 would translate to a true count of +11/5.5 = +2. And you’ll need to reset the running count as soon as the
I am pretty sure that card counters are all good to work like pit bosses but not the other way around!
Sorry man but u dont have an idea of bj !!put u in 99people among
Thanks for the update on St Louis conditions!
I play in Missouri. $500 limit long gone. I play only double deck. Some casinos let you split and double on anything. Others will only let you double 9, 10 and 11and cannot double down after split. All hit soft 17
Parece que te estás preguntando si las cosas tienen que acabar igualándose, de modo que si has tenido una racha de pérdidas los próximos días "tendrán que darte beneficios". No. Nunca funciona así. Las cartas no saben que has tenido una racha perdedora. Cada vez que juegas las probabilidades son las mismas. No hay "memoria", ni entre casinos, ni en el mismo casino, ni en la misma sesión, ni en más de 100 sesiones.
Cuando se habla de cuánto tiempo hay que jugar para tener buenas posibilidades de obtener beneficios a pesar de la suerte, un concepto útil es una medida estadística conocida como "N0". Es decir, N-Cero. Es una medida de cuántas manos debe jugar en una partida antes de que su ganancia esperada sea igual a una desviación estándar. Incluso después de N0 manos, todavía tienes una probabilidad aproximada de 32% de ser un perdedor a pesar de jugar perfectamente. En partidas muy buenas, N0 puede ser de miles de manos. En partidas marginales, puede llegar a 50.000 manos. En partidas malas, puede superar las 100.000. ¡Eso es mucho blackjack!
Aquí hay un par de hilos...
https://www.blackjackinfo.com/knowledge-base/blackjack-theory-and-math/n0-n-zero/
https://www.blackjackinfo.com/knowledge-base/blackjack-theory-and-math/whats-your-n0/
Yes, hit/stand decisions and index numbers are not affected by european rules. Only decisions that involve betting more money are impacted by the no-hole-card rule. That means splits or double downs only.